Stellaris uv laser. With energy weapons. Stellaris uv laser

 
 With energy weaponsStellaris uv laser  The system is designed for use in both anterior and posterior segment surgeries

All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. For ship killing you generally want a rail > coil > plasma progression path. . Therefore, the only time they become as useful as any other weapon system in the game is when your fleet jumps right into a middle of a enemy fleet which result in a close quarter battle. There are many parameters that can be adjusted including the laser power, detector gain, pixel dwell time, and line/frame averaging. At the same time you can devellop a new medium ranged station using the rail guns, another one using the plasma thrower and so on. I don’t think they get put on ground defenses. This is. Let's Role-play Stellaris Episode 74Deutsch / GermanNormal / 1000 Sterne / 4-armige SpiralgalaxieDie Forschung schreitet weiter voran und das Aztani Council. And the energy that got through will vaporize the chrome plating like a sandblaster. UV lasers don’t work great with any atmosphere. It provides capabilities for phacoemulsification. 4) Fair point. Acousto-optical tunable fi lter (AOTF) 3. The Stellaris Elite vision enhancement system empowers cataract surgeons with exacting control over every moment. It’s a 4X game, for one, which means that straight away Stellaris feels more focused and objective-driven than not just EU, but most of Paradox. 4. < 科技 | SerGawen 于1年前 修改了 此页面。. UV Lasers是一种高级的能量武器,可以在群星中文维基上找到详细的数据和介绍。它们比蓝激光器更强大,可以对敌人造成巨大的伤害。如果你想了解更多关于紫外激光器的前后续科技和舰船部件,你可以点击这个链接,探索群星中文维基的丰富内容。Full Spectrum Laser is a US based company that designs, manufactures, and sells powerful and affordable laser cutting & laser engraving products. 6x/0. There are some approaches to obtain high-power UV. Look dude I'm at 2028 and researching UV Lasers. 3 Plasma Launcher 2. 419K subscribers in the Stellaris community. $132. A place to share content, ask questions and/or talk about the 4X grand strategy…On the other hand, plasma weapons are fine. The weapons all appear to tend towards major penetration of a defensive layer, like shields or armor. Louis, MO 63122 (800) 338-2020 (USA) BLSurgCustSvc@Bausch. This fully disposable instrument’s actuating mechanism was designed to work in tandem with the subtle movements of your fingers. Since the missiles slip through the shields, but the time the lasers have made it through the shields there’s no armour for them to shoot at, the missiles have destroyed it all. Bleaching was. Autocannons are good on corvettes. Posted by u/W1NT3R_F3L-KN1GHT - 4 votes and 17 commentsUltraviolet (UV) is a form of electromagnetic radiation with wavelength shorter than that of visible light, but longer than X-rays. Good against armor but poor against shields. Thread starter TeknoJKD; Start date Apr 6, 2020; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. The white light laser source of the Leica TCS SP8 X perfectly matches the wavelength of any fluorophore. Mining lasers are pretty useful if you're trying to finish the game in under 100 years. Lasers must have a "true strike" buff - ignore evasion. 1. Ultraviolet (UV: 355 nm, 405 nm) lasers * 7. 2 Ancient Cavitation Collapser 2. STELLARIS 8 Scan Head 1. HappySack Apr 17, 2022 @ 7:40am. Weaponise event give UV laser tech headstart so not worth it Last edited by Foxtrot39; May 24, 2018 @ 12:54pm < > Showing 1-7 of 7 comments . g. White Light Laser (485 – 685 nm) Supercontinuum pulsed laser (max. This is so effective that ~40k fleets 1:2 destro/cruiser. Missiles (and thrust) beat rails because the ships just build traversal and the rail guns never hit. Do the normal path of laser research then plasma research. 弹道模型: uv_laser_s 隐藏组件(无法在舰船设计器中使用) 该项目已经被移除游戏或未被更新 最后更新的版本为:3. ”Confocal Raman Microscopy combines the chemical information from vibrational spectroscopy with the spatial resolution of confocal microscopy. Good against armor but poor against shields. and cutting. Laser weapons are the other way around. This page was last edited on 14 October 2017, at 11:47. Radiator is tin droplet, armor is adamantine, battery is exotics. The 100% penetration bonus (vs 60%) makes up for the difference in base damage. FogeltheVogel Hive Mind • 5 yr. With this spectral information, any dye can be. In vanilla Stellaris you have droids to colonize such planets and then uplift. 0 unless otherwise noted. Vario Beam Expander (VBE) 6. Contact us for an evaluation to see if Stellaris Elite is right. Though plasma just dropped my damage a good bit so I’ll have to double check that it’s not just downgrading to a lower tier of module that happens to be higher tech. Learn more about Acquisition Of Technology at GameJunkie. Lasers now deal 25% bonus hull damage. acolight • Introspective • 4 yr. Later game lasers have more use when you’ve got a lot of energy behind them and you don’t want to deal with resupply issues. Confocal Excitation Light Source (s): White light laser — ANY wavelength from 440nm – 790nm. 毕竟steam的链接分享也没啥意义——只能开了网易UU加速器从steam创意工坊里直接搜索。. Plasma has -75% to shields and +100% armor and +50% hull. This is a bit of a problem given the way the tech curve works in the current balance, since plasma is only relevant for maybe a few decades, so there's little point in even teching into it at all. . 5x/0. Would the rate of orbital bombardment differ depending on the fleet I use? (Assuming. It’d be great if the large one has a 100 range. In world first, scientists demonstrate continuous-wave lasing of deep-ultraviolet laser diode at room temperature. The downside is that it requires exotics to build and can't bombard. Missile, Kinetic, or Lasers? Question. St. They are marginally useful at the T1 tech level as the only way to beat PD Corvettes, but the moment you get the Disruptor at T2 tech level the Laser just loses its entire niche. Forerunner society was very caste based and top. For that reason I typically don't even research plasma weapons until I need a tech draw re-roll. Max number of scan tracks is ~40 in LAS X (9/2018 version). Typically this means they are better at defending the ship against missiles, although mag rounds can require multiple shots so the increased range and damage of a UV light phaser battery might be better against these. The Leica Stellaris 5 is an inverted laser scanning confocal with 4 laser lines (405 nm, 488nm, 561nm, and 638 nm). Have a bastion over the star with ion cannons and a full load of platforms. STELLARIS 5 delivers the very best of our platform. Stellaris. White Light Laser (WLL), paired with our Power HyD family of detectors, gives you complete spectral freedom to choose and combine exactly the right probes to answer your experimental question. VIS 405 Diode laser 50 mW: 405 nm VIS Diode laser 40 mW: 448 nm Solid state laser 20 mW: 488 nm Solid state laser 20 mW: 514 nm DP solid state laser 20 mW: 561 nm Diode laser 30 mW: 638 nm PULSED LASERS Laser type Specifications VIS White Light Laser: 488 nm: > 1. As probably most of you know. It fits with Stellaris' style, and would allow Star Wars' color coding of good guys and bad guys by weapon color (all imperial ships fired greeb Lasers, rebellion red). . If it were a high powered "combat" laser, the intervening material would vapourise when hit, you won't see a coloured beam, just "flashes" as the material goes to gaseous state. STELLARIS. Setup light path a. There are numerous other mods that let you color your lasers like the rainbow if you wish. a UV Diode (405nm), an Argon laser (458nm, 488nm, 514nm), a 561nm, a 594nm and a 633nm. In the Debug tab, on upper right side, select Stellaris ICDI to debug the real TM4C123 Example TM4C123 Projects Download all Keil 5 version 5. dds. 4 Anti-Shield 2. Park your fleet in the adjacent system, right on the hyperlane. However, I see there being no reason to do it in vanilla Stellaris other than making the game even more silly. UV phasers are better, but not by a lot and require exotics. Edmund Optics ® (EO) is a premier supplier of UV optics. For instance I have two fleets, one comprises of UV lasers and railgun weapons, the other of missiles (nuclear) and lasers again. A telescope in the Very Large Telescope system producing four orange laser guide stars. Despite using a rare resource to build, they are in practical terms dirt cheap. Subscribe to download. Search. Its spectrophotometer scan head is comprised of 1 PMT and 3 HyD detectors (more sensitive for weaker signals) to detect five different tunable emission wavelengths, as well. If the effects are scaled up they can end up looking completely different. The spot size was fixed at approximately 100 μm, and a single pulse was used. The Stellaris PC easy-to-use, compact, mobile unit with a comprehensive suite of surgical packs and instruments make it ideal for multi-specialty ASC’s and Hospitals. The fleet I'm fielding are using ripper autocannons, and a mix of small/med/large UV lasers and Coilguns. 2. Miller notes. The seller is very responsive and considerate. g. 对该项目的细节说明请添加至相关页面. g. Ascension perks. In terms of damage, it sits between blue and UV laser, closer to the UV laser; a bit less range accuracy and tracking but also slightly cheaper and less requirement on power. This allows you to expand the range of confocal applications in your research. Lasers would've needed to do only 2000 damage and Kinetic Artillery only 500. Kinetics kill ships. IMAGIN WITH THE DIGITAL LIGHT SHEET MICROSCOPE STELLARIS DLS 11 Calibration step 3: Optimization Aim: Focus the “beam waist” of the light sheet in the focal plane of the detection objective. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. If an asteroid were on a collision course for Earth right now, we'd be firing nukes at it. 小型紫外激光 Small UV Laser. Let's Play Stellaris Utopia! Stellaris Utopia brings many new features and reworks to the game such as Megastructures, Ascension Perks and much more. Light sails can only get to ridiculous speeds if a high powered laser (or array of them) continually fire at the sails, giving more intense light at much longer ranges than the sun can. STELLARIS 5 and STELLARIS 8 Digital LightSheet (DLS) unite in one place a confocal system and a light sheet microscope – a unique combination aimed to make your research more versatile. The most basic fighting ship in Stellaris. This page was last edited on 14 October 2017, at 11:48. The tracking bonus of Lasers also disappears once you get to the Large slot. UV Lasers sit between Small Lasers and Disruptors in terms of both effectiveness and cost. Dammit. The other one exploration Corps fleet of 4 Destroyers had the correct Cutting Laser. Full 130 micro stroke length and longitudinal cutting action result in highly efficient emulsification 1,2 *. The laser beam was passed through a beam expander and entered a scanner and was then focused on the PI surface through an F-θ lens. This allows you to expand the range of confocal applications in your research. The STELLARIS 8 laser is unique in the confocal market and comes as a complete package with a choice of detectors from our expanded Power HyD family. But, Stellaris is not some kind of hard-science sci-fi, so adding that to the game may make the game more interesting. For example the ancient laster (Cavitation Collapser), resembles normal lasers. UV lasers work a little differently to CO2 or Fibre as they do not damage the materials surrounding surface, using a far lower power form of marking. Luckily the mistakes were caught in time and the strength of the beams has since been calibrated, and the solar wind outflow stabilized. Content is available under Attribution-ShareAlike 3. It can be used as a solid general-purpose weapon of choice for most battles. It scores high on versatility and reliability. If you like this project, you can help us to improve it . The small UV phaser batteries are your best option for fleet protection. The content is designed to support beginners, experienced practitioners and scientists alike in their everyday work and experiments. Acousto-optical tunable fi lter (AOTF) 3. Tools like LAS X. Laser. Red Lasers: tech_lasers_1. These technologies are characteristically marked in purple. The tandem scanning system for STELLARIS allows user to switch between resonant and galvanometric. They use a healthy mix of shields and armour, slightly favouring the latter but it’s almost an even 50-50 split. AverageWhitePie • 3 yr. Explore interactive tutorials and application notes, discover the basics of. I seem to see a big preference for Plasma over lasers in guides I've read. General Damage is best done bye Gauss Cannons. The pop up message in the game for each laser upgrade of laser is interestingly quite accurate: the shorter the wavelength the. DETECTION: Fluorescence Two HyD S (positions 1 and 3) most sensitive detector at 410 - 560 nm range. Let's Play Stellaris Utopia! Stellaris Utopia brings many new features and reworks to the game such as Megastructures, Ascension Perks and much more. There are a lot of people who will forego all armor and load up on mostly Crystal Plating and maybe a few shields, it is just that good, even. Showing 1 - 8 of 8 comments. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. 6. 我只说下MOD名字,你们自己从steam创意工坊找一下吧。. If the AI beats you to killing the Void Clouds then Cloud Lightning is forever lost to the galaxy, since the AI doesn't salvage the tech. Like lasers, mass drivers are currently unwieldy and difficult to implement into our military. . Bausch + Lomb launches the Stellaris ® vision enhancement system, breaking. ② Red Lasers 100->125. o – WLL 440 – 790 nm – x. This Interceptor Corvette design is a good starting point as it is relatively cheap and reliable. Only by about . 群星Stellaris的MOD使用推荐。. But in 2019, the research group successfully solved this problem. 4 Lance 2. UV phasers are great but require exotics. Long, long ago the Uv-Xantt Kingdom was without a doubt, the largest and the strongest entity in the northern half of the galaxy. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 3. Popular Discussions View All (11) 137 Apr 25 @ 5:25pm PINNED: Bug reports. This should also affect lost empires. Just small slots though, the medium lasers can't compete with plasma. Kinectics and Lasers hit instantly as soon as they are fired. A direct example is the crystal entities or any of the no shield leviathans. The Stellaris 8 microscope is also configured for confocal imaging with six solid state lasers. Energy weapons are great against armor, but weak to shields, while kinetic weapons are better against shields but worse against armor. Sample courtesy of Jana Döhner, Urs Ziegler,. a vacuum and high concentrations of cosmic and UV radiation for more than a week. Getting traditions. ; About Stellaris Wiki; Mobile view1 Overview 2 Energy weapons 2. -- click on install MDK_Stellaris_ICDI_AddOn. a Tier 3 technology cannot be "drawn" until the country owns at least six Tier 2 technologies. Be prepared with the most accurate 10-day forecast for Jurupa Valley, CA with highs, lows, chance of precipitation from The Weather Channel and Weather. The Cryo CLEM objective HC PL APO 50x/0. First things first, the defence stations, there are five, including the vault itself. Vanilla lasers are more like straight lines and look less like they "move" to the target. comNd:YAP laser (yttrium aluminium perovskite) 1. Content is available under Attribution-ShareAlike 3. I seem to see a big preference for Plasma over lasers in guides I've read. 花费:34. Exotics material (unlock exotic material, MANDATORY FOR ALL THE UV LASER TECHNOLOGY BRANCH), Alien technology (unlock a majority of alien tech research), Xenoflaura Defoliant (25% bonus to army anbd councillor attempts at destroy xenauflaura, plant xenoforming suffer a -2 penalty in your controlled regions), researching now;"You know things are bad when you hear the whistle of a 58's laser shots"-Common saying of Commonwealth deckers-The most common weapon in a Commonwealth's combat ship, the AL-58 is the weapon of choice of both a ship's marines and the rest of its crew. Light Sheet Re-Imagined. 00 -38% OFF. 340. Its DPS is 4. White light laser (WLL: 485 nm - 685 nm) and up to fi ve visible line lasers 2. Now I want one that makes UV look very pale silver with a purplish glow. Bausch + Lomb Stellaris Elite with Laser Vitrectomy. Sort by:The experiments were carried out using a Leica Stellaris Confocal Microscope equipped with an on-stage incubation chamber set to 37°C and 5% CO 2. 75 ② Plasma Throwers 75->93. Up to three infrared (IR) laser lines * 4. The Forerunners shouldn't be materialists even in spite of the automation, but with how Stellaris portrays Spiritualists as rejecting machines and automation entirely it's also awkward to have the Forerunners as spiritualists. How to swiftly interact with large samples using the LAS X Navigator. com. Starbase weapons. Just small slots though, the medium lasers can't compete with plasma. 6. This is so effective that ~40k fleets 1:2 destro/cruiser. argon, krypton, or xenon) and a halogen. Some people skip laser research to get plasma weapons early on but this is hard to pull off. Foot pedal connection. AOTF or direct modulation (DMOD) 5. The tracking bonus of Lasers also disappears once you get to the Large slot. Against heavily armoured ships, like FE battlecruisers & late-game AI fleets, small mining laser is better value than small plasma3. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Laser probes: The Stellaris Elite™ vision enhancement system also offers a comprehensive portfolio of high-performance laser probes. Stellaris Elite combines xenon light sources (specifically designed for small-gauge vitrectomy), fiber optic add-ons as small as 29g, and numerous specialized illumination options. 1 Laser 2. White Light Laser (485 – 685 nm) Supercontinuum pulsed laser (max. The surge in UV optics applications has led to a corresponding demand for optical components designed to work at those wavelengths. 能源消耗:-10. This enables 2 channel, spectral separation of up to 2 fluorescent signals simultaneously and an unlimited number of signals sequentially. In my last playthrough about two weeks ago, I fit all of my stations with at least 2 LDA with coilguns, UV lasers, and PD arc lasers. 类型:能量. Endgame is battleship X energy weapon with fullhouse L neutron launchers stacked up with energy weapon repeatables up to the moon. For M, S and L slots separately. an ideal fit for applications requiring low beam divergence. But the LDLS, though it gave the team more light to work with, was unstable: The amount of UV light fluctuated over the course of just a couple of minutes. However, the density modulation of the ozone molecules appears within 50–60 ns. 1. White light laser (WLL: 440 nm - 790 nm) and up to six visible line lasers 2. This dye is optimal for multicolor flow cytometry because it has little to no spillover into other detectors. Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. The plasma accelerator packs in quite a decent damage and is also economical to use with its low energy cost. 136. Forward MSS rear M. The go-to late-game weapons are the Neutron Launcher, Kinetic Artillery, Tachyon Lance, Giga Cannon, and Focused Arc Emitter. The target UV laser can be locked tightly at any central frequency by adjusting the lock point of the auxiliary laser in a GHz huge real-time frequency tuning range. Louella. and when you get to choose again you now have blue lasers or UV lasers. 2) How can laser beam be stopped by shields? Those are transparent, so can not interact with light. Louis, MO 63122 (800) 338-2020 (USA) BLSurgCustSvc@Bausch. At least with energy siphons it's still a cheap and reliable way to damage shields until you eventually replace it with a strong enough autocannon. This page was last edited on 14 October 2017, at 11:48. But in most situations there are generally better options. These are also easily moddable via its file, see #Tiers . Rather than CK 2's asymmetrical start. The impact of threading dislocations on the laser threshold current, limitations on heavy n- and p-doping in Al-rich AlGaN alloys, unavoidable electron leakage into the. That is how the ship building screen in MOO2 remained interesting into the late game. So a UV phaser is the strongest option. The set-up of the. 02 DPS to be fair. Please keep in mind that you need to have researched at least 6 technologies of. Not one. Starfighters! [3. It is the only confocal system with an integrated WLL, combined with our proprietary Acousto-Optical Beam Splitter ( AOBS) and new Power HyD S detectors. 5 D increments: Optic Type: One-piece Biconvex, anterior aspheric surface: Optic Diameter (ØB) 6. The Gain Medium. However, the quest to reduce the resonator size made it extremely difficult to. Additionally, we use a patented fine. Have 2 science ships scour every black hole for the 4 void cloud cluster 2. High-power continuous-wave (CW) ultraviolet (UV) lasers are required in plentiful applications, including metal welding, material processing, Raman spectroscopy, flow cytometry, photothermal detection and biomedical applications [Reference Fuerschbach and Eisler 1 – Reference Davi 6]. The STELLARIS 8 laser is unique in the confocal market and comes as a complete package with a choice of detectors from our expanded Power HyD family. Chubs1224 • 1 yr. 3365 Tree Court Industrial Blvd. Since with behavior rework, they will just kite enemy fleets while they pummel them with missiles. You can acquire and interpret FRET data in your daily experiments. 0 unless otherwise noted. Dual light source with surgeon-selected color filters. . Application Area: microbiological analyses. Summoning events. 1. This was great because the PD lasers fired fast enough to destroy the opening missile barrage from the aliens. (neutrons are actually less effective against corvettes than gamma lasers). Lasers beat missiles because the point defense is so good there. 78 MHz): tunable in steps of 1 nm – allows simultaneous use of up to 8 laser lines from UV to IR (8 channel AOTF: rapid modulation of laser intensity, particularly for ROI)The Leica Stellaris 8 microscope is a confocal imaging system designed to maximize the number of probes and photon collection sensitivity for a wide range of applications, including fixed and live samples. This page was last edited on 14 October 2017, at 11:48. . . 1. It lacks the bonus to hull damage lasers have. They both have the same range. Confocal re-imagined. It enables FRET in highly dynamic cellular events. Like the one in ship designer, and simply alter the kinetic parts laser. The modules use M-slots and won't upgrade past tier 3 Railguns/UV Lasers. 00. 0 unless otherwise noted. repeatedly at random intervals to force the shields to divert energy to multiple places and unpredictable points of impact, weakening the shield overall effectiveness all around the ship. The Stellaris confocal microscope can operate in “normal” mode (pinhole = 1 AU, no deconvolution) or in Lightning mode (control over pinhole, with deconvolution. Muse Desktop UV Lasers; Muse 1064nm Fiber Desktop Lasers; Muse Desktop CO2 Lasers; View All; P-Series Lasers P-Series 20x12; P-Series 24x16; P-Series 36x24; P-Series. 0 unless otherwise noted. White light laser (WLL: 485 nm - 685 nm) and up to fi ve visible line lasers 2. and come across UV lasers through researching debris. Rail guns > coil guns > plasma is the ship killer path. 1 Anti-Armor 2. the blue lasers appear sometimes again. Since lasers have much better range than PDs, they easily overlap the ranges, and all of your ships protect each other. The system is designed for use in both anterior and posterior segment surgeries. Hello all. 能源消耗:-34. ; About Stellaris Wiki; Mobile view What Stellaris would benefit from, are many more, and more varied one-off weapon types in higher tech levels. Click on your data file and give it a meaningful name. You want destroyers, configure sections for 2 M weapons. This thread is archived. The “Graphics” module of the Improved Space Battles add-on by Ankain is one of the least invasive ways you can enhance your space combat experience in Stellaris. The STELLARIS 8 CRS microscope allows users to image and differentiate structures and events using their chemical properties. The STELLARIS 8 DIVE multiphoton microscope provides you with flexible multicolor imaging beyond 1 mm in depth Thanks to 4Tune, a spectrally tunable non-descanned detector, you can define up to four detection bands simultaneously or an unlimited number when imaged sequentially anywhere in the emission spectrum It gives you the. If we're talking max tier lasers and plasma (T5 lasers T3 plasma), the in RAW dps, plasma is superior both in damage and in hull/armor bonuses. 6. You have two options. Mid game and late game you want a mix. The Blades of Stellaris mod adds pulse lasers as a short ranged higher damage energy weapon option, though it overhauls so much about the game's weapons that a lot of people don't like it. comYes, it would reflect most of the energy away. CryptoNot necessarily. . SofPort ® is a truly surgeon-friendly IOL that unfolds gently and controllably within the eye 1. I. 360° Arc Compensation Software enables consistent high-quality marks on. 1 Energy Siphon 2. - Lowest Range. So the upgrade path in game makes sense. 0 ② UV Lasers 75->93. Lasers are color coded by tier, which makes some sense based on how the techs are flavored, but I really like this idea. ago. With energy weapons. 295 views 6 years ago. The go-to late-game weapons are the Neutron Launcher, Kinetic Artillery, Tachyon Lance, Giga Cannon, and Focused Arc Emitter. All new users need to be trained by a BIDC staff member before independent use. run in which I only use reverse engineered weapons I destroyed FE fleets with ships armed with mining lasers and uv lasers I got from earlier. Plasma has -75% to shields and +100% armor and +50% hull. Then mixing them up with. Light sources: Leica LED3 light source. With STELLARIS 8, the range goes from 440 nm to 790 nm. Content is available under Attribution-ShareAlike 3. 170. With the LAS X Navigator, you always have a clear orientation for your imaging…. Nov 9, 2023Other than damage, an advantage of laser over plasma is better range, accuracy and tracking. Unlocking each requires you to have the proper level of strike craft technology and a matching level in the corresponding. 1. Science Lab. This is achieved with a laser beam that completely fills the back aperture of the objective lens (left). +50% of a very low number is still a low number. Lasers are usefull to unlock Tachyon lancers. Whilst Fusion Missiles and the Coilgun has better damage than the laser, the Laser gets a 50% Armour penetration role so as I understand it, that effectively makes the damage 2. 05 2.